Solver
A solver is a program that computes a strategy for a spot by having two ranges play it against each other until neither side can improve by changing anything.
What it produces is an equilibrium, which answers a narrower question than most people ask of it. It says what cannot be beaten, not what makes the most money against a particular opponent, and those two answers often differ sharply.
The output is also only as good as the inputs. Change the starting ranges, the bet sizes it is allowed to use or the stack depth, and the answer changes, so a solver result is a reasoned example rather than a rule.
an example
your cards
board
A solver might bet this flop with ace four of hearts a fraction of the time and check it the rest. That mix is not indecision, it is the answer to a question about the whole range, and copying only the betting half misses the point.
This example is made up. The real one is in your own hand history: find solver in your own hands and see how often it came up and what it cost you.
related terms
GTO
Game theory optimal play, usually shortened to GTO, means playing a strategy so balanced that no counter strategy can be ...
Balance
A range is balanced when the strong hands and the bluffs you take a given line with are mixed in a proportion that leave ...
Exploitative play
Exploitative play is deliberately moving away from a balanced strategy to attack a specific mistake an opponent keeps ma ...
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Knowing the word is not the same as seeing it.
Forty hands against a bot, no account, and your own hand history at the end.